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Tuesday, September 14, 2010

Kamaitachi


Lauren mentioned on his blog yesterday how usage of Ryko, Lightsworn Hunter would go up in the OCG once Super-Nimble Mega Hamster is released in Extra Pack Volume 3. Indeed, it is certainly an effective engine to incorporate into a variety of builds, Plant variants especially. A typical Hamster Engine would look something along the lines of:
2-3 Ryko, Lightsworn Hunter
1-2 Super-Nimble Mega Hamster
0-1 Charge of the Light Brigade

But most players tend to stop here, forgetting that there are a vast multitude of other options available for the deck. For one, Hamster can also bring out Snyffus which also makes Naturia Beast an Extra Deck option. Snyffus is also good for clearing up Fluff Tokens that may be clogging your Monster Zones. Key Mouse is another option and can search for additional copies of itself or Ryko. One of the better targets, however, would definitely be Whirlwind Weasel.


I still remember when I first pulled Whirlwind Weasel from a pack of Enemy of Justice. It had a great effect but only if you managed to flip it during your turn. Unfortunately back then there was no surefire method of making sure the Weasel would survive your opponent's turn unless you protected it with something like Threatening Roar.


This is where the Hamster Engine comes in. Since Super-Nimble Mega Hamster carries enough bulk to repel attacks from your average beaters, and since your opponent will likely be cautious when they realize your running Ryko, Lightsworn Hunter, you can easily set a Whirlwind Weasel and have to remain there until your turn, where you can then proceed to make plays without fear for the rest of the turn. You can even play mind games like activating Charge of the Light Brigade when you already have a Weasel in hand and then proceed to set it instead of Ryko. If you run a least 2 Hamsters, a lone copy of Weasel can prove to be a valuable asset to the engine.

Remember players, the game ends with you.

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