Thursday, June 30, 2011

Reincarnation

First there was Tradetoad.

Then there was Tribe-Shocking Virus.

Now we have Rescue Rabbit.

Rescue Rabbit
(Beast-Type/EARTH/Level 4/ATK 300/DEF 100)
"This card cannot be Special Summoned from the Deck. During your Main Phase: You can banish this face-up card; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck. Those monsters are destroyed during the End Phase. The effect of "Rescue Rabbit" can only be used once per turn."
I like how Konami's remaking banned cards into less broken counterparts. It seems like they've finally learned how to make balanced cards.

It's about time! lol.

Remember players, the game ends with you.

Sunday, June 19, 2011

Seeing the Light

Photon Veil (Normal Spell)
"Return 3 LIGHT monsters from your hand to the Deck. Then, add up to 3 Level 4 or lower LIGHT monsters from your Deck to your hand. If you add 2 or more cards, they must have the same name."
Ways to use this card well:
1) Search for 3 Effect Veiler.
2) Wait for opponent to scoop.

OR

1) Return 2 random Fabled Monsters to your deck.
2) Search for 3 Fabled Grimros.
3) Proceed to search whatever you want and probably win that turn.

OR

1) Return your Wulf, Lightsworn Beasts.
2) Search for Rykos or Lylas.

OR

1) Return your Mystic Shine Balls.
2) Search for 3 The Agent of Mystery - Earth.
3) Laugh manically if you have Master Hyperion(s) in hand.

Remember players, the game ends with you.

Saturday, June 18, 2011

The Circle of Life

Tribe-Shocking Virus
(Thunder-Type/WATER/Level 4/ATK 1700/DEF 1000)
"Once per turn, you can activate this effect by banishing 1 Monster in your hand. Destroy all face-up Monster on the field with the same Type as the Type of the monster banished for the activation of this effect."
So apparently Konami's finally made a decent counterpart for the since-banned Tribe-Infecting Virus. Previously we got Hunter of Black Feathers, but that card isn't even worth the mention. 

Tribe-Shocking Virus, however, is a major improvement in card design over the original. Not only does it have a restriction to its effect (once per turn), it removes the card used to pay for its cost, so no more Graveyard shenanigans which was in part why Tribe-Infecting Virus was so popular during the original Chaos Era. The fact that it has more ATK is also a plus, allowing it to run over more threats than its predecessor. Practically speaking it'd best used in a mirror match, seen as the banished card determines whats destroyed.

One can only hope that Konami doesn't screw us over with the rarity on this thing. Then again I'm sure the secondary market will value it high regardless of the rarity, as I've seen happen with other cards like Forbidden Lance and Legendary Six Samurai - Kizan

*sigh* Maybe if I'm lucky I'm pull some at the Photon Shockwave Sneak Preview, whenever that comes around.

Remember players, the game ends with you.

Monday, June 6, 2011

On the Origin of Species: Part I

Evolkaiser Ragia 
(Dragon-Type/FIRE/Rank 4/ATK 2400/DEF 2000)
2 Level 4 Dinosaur-Type monsters
You can detach 2 Xyz Materials from this card to negate the activation of a Spell/Trap Card OR the Normal or Special Summon of a monster, and destroy that card.
A good friend of mine is a huge fan of Dinosaurs and when I first heard of this card a few days ago I made sure he was the first person I informed of it. He looked kindly pointed out it was a Dragon, to which I had to go back and re-read the card. Despite not be a Dinosaur itself, Evolkaiser Ragia is excellent Dinosaur support, a fact both of us had come to acknowledge. In fact I've heard of several players dusting off their old copies of Hydrogeddon for this card's eventually release in Photon Shockwave. While Ragia is supposed to be part of the larger Evol archetype, I'm not seeing much merit in some of the other members. According to Wikia:
"The Evol monsters are a series of three sub-archetypes: Reptile-Type "Evoldo" monsters, Dinosaur-Type "Evoldar" monsters and Dragon-Type "Evolkaiser" monsters. "Evoldo" monsters Special Summon "Evoldar" monsters, who can Special Summon other "Evoldar" monsters when Special Summoned by the effect of "Evoldo" monsters, and "Evolkaiser" monsters who are Xyz Summoned by using Dinosaur-Type monsters as materials. 
The archetype name, Evol, is probably derived from evolution. They are based on evolution from Reptiles into Dinosaurs into Dragons. This is referenced in some cards, such as Ultra Evolution Pill."
Now while Darwin would be appalled at this blatant misuse of terminology, it's an interesting concept nonetheless. However, I'm more interested in a previously released archetype that could easily abuse Evolkaiser Ragia: Jurracs. Jurrac Guaiba and the aforementioned Hydrogeddon make summoning Ragia a cinch. I've heard of some player mentioned using Frost and Flame Dragon as additional tech, and while I'm not huge fan of the card (I never have been), it's another combo for a deck that could easily become the next Xyz-spamming engine.

Expect a Part II to this post sometime in the future. ^_^
Remember players, the game ends with you.