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Saturday, November 13, 2010

Rock Band

I never quite understood the fascination gamers had with the Guitar Hero and Rock Band series. I mean if you think about it, they're no different from Simon, which some of you might remember as that old electronic game from the 1980's. Perhaps I am I biased when I speak as I've never been a fan of rhythm games, but I digress.

It seems that music has finally strayed into the dueling world, and in an age of Synchros and Tuners the timing couldn't have been more perfect. Coming out in Storm of Ragnarok I give you: The Symphonic Warriors 


Symphonic Warrior Bassist
(Machine-Type/WIND/Level 1/ATK 600/DEF 400)
TUNER: Once per turn, you can select 1 face-up "Symphonic Warrior" monster on the field. Increase its Level by the number of cards in your hand, until the End Phase. You can remove from play this card from your Graveyard to increase the Level of 1 face-up "Symphonic Warrior" monster you control by the number of cards in your hand, until the End Phase. 

Symphonic Warrior Drums
(Machine-Type/WIND/Level 2/ATK 700/DEF 700)
TUNER: Once per turn, you can select 1 face-up "Symphonic Warrior" monster on the field and declare 1 Attribute. The selected monster's Attribute becomes the declared Attribute. You can remove from play this card from your Graveyard and declare 1 Attribute to have the Attribute of 1 face-up "Symphonic Warrior" monster you control become the declared Attribute. 

Symphonic Warrior Piano
(Machine-Type/WIND/Level 3/ATK 900/DEF 1300)
TUNER: Once per turn, you can select 1 face-up "Symphonic Warrior" monster on the field and declare 1 Type. The selected monster's Type becomes the declared Type. You can remove from play this card from your Graveyard and declare 1 Type to have the Type of 1 face-up "Symphonic Warrior" monster you control become the declared Type

Though truthfully I wish the cards had retained their OCG names as Sound Warriors, as Tuners they aren't half bad. Bassist's versatility as a Tuner rivals that of Fabled Raven, without having to deplete your hand in the process, while Drums and Piano are the perfect Tuners for Attribute and Type-specific Synchro Summons respectively. I'm not sure how well a deck based around them would fare, but as far as techable Tuners go, these three definitely make the cut.

On another note, I am a little confused as to why the trio are WIND Attribute as the bass, the drum, and the piano are not wind instruments. Personally I would have had them be LIGHT or DARK, but I suppose those Attributes have enough options already.

Remember players, the game ends with you.

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